Friday 2 March 2012

Lightpath Beta update

An update to Lightpath Beta is now live on Android Market.

This update includes a redesigned touch interface which I hope will lead to easier and more intuitive play. These changes were made as a direct result of feedback from beta testers, so a huge thank you to those people who have helped to make the game better!

Some players reported problems of running out of screen space during a large rotation gesture, and also that their fingers would get in the way of the screen, covering up the very object they were trying to interact with.

Now, rotations can be made using as many gestures as you like, allowing you to reposition your finger if you run out of space or need a better view of the play area.

As for moving objects (if you don't know what I'm talking about, you'll need to unlock the "Tricky" set of puzzles to find out!), the drag gesture that was used previously almost guaranteed that your finger would be in the way of the part of the screen you needed to see. So movement has now been changed to a simple tap-tap operation. Tap once to select an object, then tap on a suitable empty cell to move the object.

So long as an object remains selected, any number of interactions will count as a single move. This includes both rotations and movements, which previously would always have counted as two separate moves. Some of the move targets have been adjusted to reflect this. Don't worry though, if you have already earned a move target star under the old system, you won't lose it if the target changes.

The tutorials have been updated for the new control system, so you may wish to revisit them.

Try it out and see what you think!

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